Adding avatars¶
Artwork from the game Glitch was made freely available under a Creative Commons CC0 1.0 Universal License license (essentially a “no rights reserved” license). The artwork used to create in-game characters has been adapted to work with The Great Reading Adventure as the participant’s avatar.
Loading the avatars¶
You must load the avatars into the software before they can be used.
- Access Mission Control on your installation.
- Choose the picture frame icon from the navigation menu and select “Avatars”.
- Click the “Add default avatars” button.
- Wait. This takes a while. Make some tea.
- Navigate through the avatar section of the software and ensure that all of the available assets are agreeable for your program(s) and audience.
- The
assets
directory can be removed (if desired) once avatars are loaded. - Optional: when participants share their avatars via Open Graph markup or Twitter Cards their avatar is placed upon a stage to make it better fit into the image sizes necessary for Open Graph and Twitter: the file named
background.png
in theassets
directory will be loaded into the GRA as that stage. There are other options in thebackgrounds
folder - if you would like to use one of those just rename the one you selectbackground.png
and overwrite the currentbackground.png
file.